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Page 1: This is Professor I.C. King. You can call him Pick. Pick is a time travelling scientist. Page 2: Pick has a Time Machine called the PickBot3.0. Today he is travelling to prehistoric times. Page 3: Wow, we made it. Look at this! Pick can see a volcano. Can you see the volcano? Page 4: Pick can see a caveman. Can you see the caveman? Can you see the caveman's club? Page 5: Pick can see a triceratops. Can you see the triceratops? Page 6: Pick can hear loud stomping. Look, it’s a woolly mammoth. Can you see the woolly mammoth? It’s so big! Page 7: Look up! Pick can see a pterodactyl. Can you see the pterodactyl? Page 8: Pick can see a T-Rex. And the T-Rex can see Pick. Oh no, run!

Há muito, muito tempo, antes de existirem escolas, livros e até mesmo cadernos, as pessoas viviam em aldeias e trabalhavam juntas para conseguir comida, construir casas e preparar festas. Mas havia um grande problema… os números ainda não existiam! Certo dia, a aldeia estava se preparando para uma grande festa. Eles precisavam dividir os alimentos entre as famílias, separar os bancos para as pessoas sentarem e organizar as frutas para a sobremesa. Mas como fazer isso sem contar? O chefe da aldeia olhou para todos e disse: — Precisamos de ajuda! Como podemos garantir que cada família receba a mesma quantidade de pão e peixe? Como podemos saber se todos terão um lugar para sentar? Os moradores começaram a tentar resolver a situação: Alguns tentaram comparar os alimentos colocando um monte ao lado do outro. Outros tentaram distribuir usando as mãos, mas sem saber se estavam dando mais ou menos para cada um. Alguns começaram a usar pedras para representar o que estavam distribuindo. Mesmo assim, tudo parecia confuso. Como eles poderiam se organizar melhor? Desafio para a turma: Agora, seus alunos fazem parte da aldeia! Em grupos, eles precisam pensar em soluções para os problemas sem usar números. Dê a cada grupo um desafio, como: Como dividir os peixes entre as famílias de forma justa? Como garantir que cada pessoa tenha um lugar para sentar na festa? Como lembrar quantos dias faltam para a festa sem um calendário? Depois, cada grupo compartilha sua solução. No final, você pode conduzir a reflexão: Como a invenção dos números ajudou as pessoas a resolver esses problemas?

How did they come up with the game? 2. Game "Secret Chest". 3. Found new friends 4.Their friendship is forever

לאמיר יש יום הולדת, ורותם מאוד מתרגשת. היא קונה לו מתנה מכינה לו ברכה יפה, מתארגנת בבית והולכת ברגל עם אבא לבית של אמיר ליום ההולדת. כשמגיעים, יש שם הרבה ילדים: רותם, נגה, אביגיל, מתן, וכמובן גם אמיר. רותם משחקת עם כולם, אוכלת חטיפים וממתקים, ושרה לאמיר שירי יום הולדת. אבל כשאמא של אמיר מביאה את עוגת יום ההולדת, יש לרותם בעיה: כל הילדים רצים לעוגה, יש המולה ורותם מתביישת להדחף ולבקש לעצמה עוגה. היא מאוד רוצה עוגה, אבל לא יודעת איך לבקש. היא הולכת לאבא ומבקשת ממנו לעזור לה, ואבא מסביר לה איך לפלס דרך בין הילדים, להושיט את היד ולבקש עוגה מאמא של אמיר. רותם הולכת לנסות, אבל לא מצליחה לדבר כי היא מתביישת. היא כן מצליחה להושיט יד, וזה מספיק בשביל שאמא של אמיר תשים לב ותיתן לה עוגה. רותם גאה בעצמה ושמחה, אוכלת עוגה עם כל שאר הילדים, ומרימה עם כולם את אמיר על הכיסא. לאחר מכן, בדרך הביתה, אבא אומר לרותם כמה גם הוא גאה בה שהצליחה להתגבר על הביישנות.

In Gnome school a little baby Gnome cheated on their math polynomial test. He suddenly gets teleported by a witch into a forest. The forest had 8 doors The witch explained that to go back home the little gnome would have to solve all 8 challanges -Door 1 was full of spiders -Door 2 bats Door 3 zombies Door 4 water Door 5 fire Door 6 thunder Door 7 ghosts Door 8 was dark Each door had a different polymonial case. The gnome worked very hard and solved them all Then the witch returned him home.

a hijabi young lady is standing beside her tall husband

Jenny was nurse and volunteer in her town She had 3 beautiful daughters and son in heaven She had 3 ex husbands and ex boyfriend Riley, Troy and Scott set out to destroy Jenny's family They win at tearing Jenny's family apart Jenny is so traumatized she abuses substances to treat PTSD She is lost without family and searches many years Finally finds Cheyenne with baby John Jr Jenny gets better and rehabilitate to sell her home and move to help Cheyenne with John Jr Cheyenne goes back to school and becomes master carpenter Cheyenne becomes a construction foreman John Jr starts school and Jenny works for Cheyenne Everyone lives peacefully

A 6 years old girl explore the Bible and the world around her, she finds great idea about God and the purpose of her life that she wants to share to her friends

Hello, little one! Meet Baby Sunny, who loves to play outside. Today, she's learning all about staying safe in the sun. Now Baby Sunny wears her Mini rays sunglasses. They help protect her eyes when the sun is extra shiny! She has fun in Mini Rays Club where she has loads of friends who wear their sunglasses

Adventures in the magical garden

A colorful and magical land called Numberland, where friendly numbers live and love to play.

Harper is a 10 year old girl, who has a very curious mind. She jots down specific thoughts to her diary of unique ways of how she sees her world.

A man goes camping with his friends and they are about to go sleep but a storm comes and there is a haunted house so they have to go there but when they get in the door shuts and they have to run away from ghosts and monsters

The Beat Goes On Indy, a part-time DJ, gears up for another wild night at Glow Worm, Vancouver's top club. With her raccoon buddy Rocky and Rukus, the sleepy baby skunk, they’re ready to drop some beats. But there’s a problem—the club’s prized Giant Glitter Ball is missing. Determined to solve the mystery, they must first survive the chaos, including Indy’s rave-loving mom, Kylee. Kylee the Rave Queen Indy’s gluten-free, rave-obsessed mom, Kylee, is in full party mode when the trio arrives. Neon glow sticks in hand, she's the life of the club. Indy’s dad, Randy, is chilling in the corner, wearing his usual fish flops and stained Versace robe. Kylee challenges Indy to a glow stick battle with the promise of a lifetime supply of quinoa, but Indy stays focused on finding the Glitter Ball and sets off with her friends to investigate. Enter Yeti the Angry Cat As they search, they bump into Yeti, Indy’s viral skateboarding cat with an attitude. He offers a clue—xthe Bang Bang Club, Indy’s eccentric godparents, were near the Glitter Ball earlier. Meanwhile, outside, pigeons and seagulls are in a turf war over a gluten-free hot dog bun, adding to the mayhem. The Bang Bang Godparents Lounging in the VIP section, the Bang Bang Club admits they saw someone sneaking away with the Glitter Ball but were too busy in a glow stick limbo contest to react. Their vague description points to someone in a sweater, just like Rocky’s. All eyes turn to Rocky, who nervously starts sweating. Rocky’s Confession Rocky confesses he "borrowed" the Glitter Ball to practice DJ moves at their treehouse. He hid it under Yeti’s skateboard ramp. Indy laughs, realizing the Glitter Ball must be returned quickly. The Rave is Saved Indy, Rocky, and Rukus retrieve the Glitter Ball, where Yeti is still glued to his computer, battling pigeons online. They rush back to the club, restore the Glitter Ball, and the rave’s vibe. Kylee is still raving, Randy is asleep, and Yeti skateboards through the crowd.

horses by the beach that go through a storm

1. A little boy is jealous of other kids' toys 2. He fell asleep 3. In his dream, he met a fairy

1.Cimi, kucing tabby yang terkenal pemberani di desa kecilnya, disayangi oleh hewan-hewan lain karena selalu membantu. 2.Cimi mendengar burung kecil terjebak di semak berduri dan bertekad untuk menolongnya. 3.Dengan sabar, Cimi mengangkat ranting berduri dan membebaskan burung kecil meskipun terkena duri. 4. Cimi bertemu kelinci ketakutan yang dikejar anjing besar, dan Cimi memutuskan untuk membantu kelinci itu. 5.Cimi berdiri di depan kelinci dan mengeong keras untuk mengalihkan perhatian anjing, yang akhirnya pergi. 6.Kelinci berterima kasih pada Cimi, dan mereka berjalan bersama dengan gembira di padang rumput. 7.cimi beristirahat di bawah pohon, merasa bahagia setelah membantu banyak teman. 8.Cimi mendengar anak kucing menangis dan segera membantu anak kucing itu menemukan jalan pulang. 9.Hewan-hewan desa berkumpul mengucapkan terima kasih kepada Cimi yang selalu ada untuk membantu mereka. 10.Dikelilingi teman-teman yang menyayanginya, Cimi belajar bahwa keberanian dan kebaikan membuat dunia lebih indah.

Every day is a magnificent adventure in Great Grandma's Garden! Naomi gets to have her own personal adventures every day in the garden. She meets all of her friends there, the butterfly, the dragonfly, the bumble bee, the honey bee, the queen bee, the lady bug, the cricket, the rock chuck, the baby trout, the grandpa trout, her koi friends Hopper and Dusty Shimmer along with the fancy goldfish friends. She meets many friends and goes on many adventures. Each day, each book is a new adventure and a new lesson from the Bible to share with her friends!

1. lived with her parents in a small cottage, 2. surrounded by a nearby forest, 3. many valleys and green pastures. 4. large vegetable and flower garden in the backyard of their home. 5. cows and horses that lived on the green pasture close by. 6. Esmarelda loved to play in the backyard. 7. Her favorite game was playing make-believe with the plants from her mother’s garden. 8. Esmarelda would imagine that she was the mom and the flowers were her children. 9. she would pretend to prepare a fabulous dinner along with her special lemonade, and they would all sit down together and eat as one big happy family. 10. nap time always came after a good meal, 11. Esmarelda would tell stories to the garden flowers.

It is little eagles first day of kindergarten at Euclid Prep. He realizes the Eagle is the mascot of the school and feels comfort.
