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The brain is not your mind. The mind is the intelligence. The brain is just a computer. And the nervous system is the machine choice program. And action. You are not your body. You are the invisible intelligence. Every thought has an emotion attached to it. Thoughts are electrical. Emotions are magnetic. Your emotions are felt in the heart, which produces the electromagnetic field. Your emotional state creates your vibe. And your vibe attracts your tribe. You attract whatever frequency you operate on. Mind creates matter. The external world mirrors the state of your internal thoughts and emotions. You set your frequency with your mind with your thoughts. That's why we call it a mindset. You've got to set your mind to the frequency of what you want. And when you become that frequency, you will attract that frequency. You, right now, are a result of your past thoughts. To change your future, you've got to change your thoughts now. Your emotions are not what you've been taught to. They are energy in motion. Your emotions are not meant to be reactive. You are meant to control your emotions because they are a creational force that attracts things to you. Your emotions were given to you to manipulate matter. We live in a holographic world, people. It is projected from within yourself. Change your internal world and you change your external world. If you want to learn more, the link is in the bio. Wake up and take control of your reality. The brain is.

main illustration: sarah sitting outside her rescue centre in forest with animal friends, cat, parrot, pangolin and monkey.: Sarah sits cross-legged in a circle of animals—a squirrel chattering in her ear, an owl nodding sagely, and a rabbit twitching its nose. The trees around them lean in, their leaves rustling with faint, glowing symbols A towering stone statue covered in moss and vines, its owl-like eyes suddenly flickering to life with green light. Sarah stands before it, holding out a peculiar leaf-shaped key, while the fox bristles at her side. Chapter 5: The Map in the Moonlight* *:* Sarah unravels a glowing map made of pressed leaves and tree sap, its lines shifting under the light of a full moon. Fireflies form constellations above her, mirroring the map’s symbols. A chilling silhouette of a twisted, branch-like creature slinking between the trees, its hollow eyes fixed on Sarah’s back. The forest around it is eerily still, with fallen leaves swirling in its wake. Sarah stands in a hidden glade where translucent, ghostly animals (a faded deer, a spectral wolf) circle a shimmering pool. She holds a flute made of vine, playing a melody that makes the spirits glow brighter. Sarah places her hands on the massive, pulsing "heart" of the forest—a giant tree whose roots glow like veins. The ground quakes as light spreads, rejuvenating wilted flowers and scaring away creeping shadows. Dawn breaks as Sarah hugs the fox goodbye at the forest’s edge. The trees lean toward her, leaves brushing her hair like fingers. In the distance, the stone guardian winks, its mossy face now smiling.

An adventurous Bunny named Binny, who loves his owner Melanie and Aspen. His life partner is another bunny named Daisy and his best friend is a fluffy small dog named Flex. Binny dies at the end and goes to heaven in Melanie's arms. Explain his happy life and share it with everyone to enjoy

A classic tale with an animated twist! The hare and the tortoise participate in a race. The hare dashes ahead, overconfident, while the tortoise plods along steadily. In the end, the tortoise wins, teaching us that consistency and perseverance lead to success

1. colorful town of Breezyville, 2. curious little girl named Lily who loved balloons 3. sunny day, while exploring the local fair, she spotted a giant, shimmering balloon shaped like a dragon

Macsen is a Roman emperor who has a dream about travelling to Wales, a place full of dragons and mountains and fields, and finding a beautiful girl in a castle who he falls in love with. After the dream, he gets his army together and travels from Rome to wales to find the girl. He finds her, they fall in love, get married and rule wales together.

A little girl receives a set of fairy dolls for her 10th birthday, and they come to life and take her on an enchanted adventure to their magical homeland when no one else is around.

Baby mouse, has a rival called gym rat, baby mouse looks up to him, but gym rat thinks he’s too weak and pathetic to work out in the gym with him, so baby mouse try’s to get help from other animals to teach him different exercises to get in shape, bunny the runner helps baby mouse on how to use the treadmill and get better at running

Four friends go to a manor house to explore, it all goes well until tilly goes missing. They look everywhere and meet a friendly ghost (Tommy) and he helps them find her, turns out she was eating cake in the kitchen the whole time.

A curious and adventurous eight-year-old, loved spending her evenings beneath the banyan tree

Kofi, an 11 yr old boy lives in a remote African jungle village. He has poor vision. He usually doesn't play with other children due to his blurry vision. He is sad and lonely. One day a village elder tells him of a Lion who lives far away but can help kofi's vision. the boy makes the long trek The Lion doctor examines the boy's eyes. He gives him a pair of eyeglasses. the boy returns home wearing his new eyeglasses but takes a long time as he is distracted by all of the new things that he sees, flowers, insects, birds, clouds. Once home he sees his mother clearly for the first time and tells her that he has the prettiest mother in the world which makes her cry for joy. He now can play with his friends. then he tells other villagers of his good fortune with the doctor and many of them also visit the lion and areturn wearing glasses. there is joy and fun in the village.

Once upon a time, in the depths of the azure sea, there existed a magical kingdom of mermaids. The ruler of this enchanting realm was Queen Marina, a wise and benevolent mermaid with a shimmering tail that sparkled like the purest sapphire. Queen Marina had three daughters, each with their own unique gifts. The eldest, Seraphina, possessed the ability to weave intricate patterns with strands of seaweed, creating the most exquisite underwater tapestries. The middle daughter, Coralie, could communicate with sea creatures, forming friendships with dolphins, turtles, and colorful fish. The youngest, Marina named after herself, displayed an extraordinary talent for controlling the tides, guiding them with a mere flick of her tail.

Taylor is never wrong. Taylor does not like her things moved. Taylor must have her routine. Taylor likes to return things.

Liam and Mia love to play outside, but when their mom calls them inside to do their homework, they learn the importance of balancing fun and learning.

- **Plot:** Captain Stomach and his crew (a liver pirate, a gallbladder parrot, and a pancreas first mate) sail the "Digestive Sea" to break down a treasure chest full of food. But they must battle the evil *Acid Storms* and outsmart the *Constipation Kraken* to reach the "Energy Island." - **Suspense:** The kraken tries to trap their ship in the Large Intestine Lagoon, and they must use "fiber cannons" to escape! - **Educational Twist:** Kids learn how different organs work together to digest food.

Lumi's little owl accidentally meets a star that has fallen from the sky in the forest and helps her return to the sky

Introduction Meet June (9) and Ava (3) in Ventura, California. Planning the Trip June suggests a train trip to Santa Barbara; they pack essentials. At the Ventura Station Capture their excitement; describe the bustling station. The Train Ride Enjoy coastal views; interact with passengers; play games. Ava's Lost Toy Toy goes missing; search through the train, meet diverse passengers. Exploring Santa Barbara Visit landmarks; learn about local history and culture. The Return Journey Reflect on adventures; scenic evening train ride back. Homecoming Safe return; share memories; plan future adventures. Conclusion Emphasize joy of exploration, family bonding, and educational travel.

A curious bunny discovers a hidden door in the forest that leads to a magical world where animals talk and go on quests to help each other.

Join the enchanting journey of Arwyn and her mischievous puppy, Arlo, as they embark on a whimsical adventure to sneak into school when Arwyns Sister Aurora walks to school they foloow her. With a dash of creativity and a sprinkle of humor, Arlo becomes an unexpected star pupil, turning a regular school day into a magical tale filled with laughter, joy, and a touch of puppy mischief. Word quickly spread throughout the school about Arwyn and Arlo's adventure, and soon, the entire school gathered for an impromptu assembly in the courtyard. The principal, Ms. Whimsical, couldn't help but join in the laughter as she praised Arwyn's creativity and Arlo's unexpected academic prowess. In the heart of Quincyville, this delightful duo leaves an indelible mark, becoming legendary figures in the town's cherished stories.

Bedtime is a battlefield for JD, stuck with two tornado-like little sisters who would rather jump on his head than hit the hay. But JD’s got a flashlight, a mischievous plan, and a whole lot of creativity. Enter the Binky Hawkers: terrifying (and totally fake) birds with glowing red eyes that just might make the girls think twice about bedtime rebellion. This hilarious and slightly spooky tale is perfect for mischievous siblings, bedtime mischief-makers, and anyone who knows that a good scare can sometimes save the day!